Now, it's your turn to spend time and play with it. :)
The wilderness downtown
For their song, "We Used To Wait," Arcade Fire decided to forgo the traditional video and create an interactive, data-driven Chrome Experiment using HTML5 video, audio, and canvas. Learn more about the techniques used in the experiment here.
The Catch It! experiment is a really simple game where you have to catch a rectangle without collide with outher circles. The number of barriers increase with every catch. The only chance to have a break is to go over the right or bottom border. It's also possible to use the outside during the game. By clicking you can inverse the direction of the barriers.
In this web game, your goal is to get as much sand as you can out of the box and into the pail. You can rotate the box by clicking and dragging with the mouse or by using the left and right arrow keys.
A game with a single objective: avoid colliding with red dots to stay alive as long as possible. You can activate a shield by picking up the rare green dots. Sounds simple, eh? If only... Give it a try!
A playhead travels between keys which resonate in different sounds depending on where they are placed.
A game inspired by the webmail galaxy.
Use the mouse to paint new particles on the canvas or drag one of the three spawns around.